Christie Mirage 4000

From the leading manufacturer of high-performance stereo DLP projectors, the Mirage 4000 is the next generation of stereoscopic digital projectors to revolutionize the virtual reality and simulation market. Based on high resolution SXGA 3-chip DLP™ technology, the Mirage 4000 offers new levels of brightness and image clarity not previously available

Features:

  • Single Projector Active Stereoscopic Solution

  • 3-Chip DMD Optical System featuring new Dark Metal DMDs

  • 4000 ANSI Lumens

  • SXGA resolution

  • PCA™ (Primary Color Adjustment)

  • SLIC™ (spatial light imaging construction)

  • 3D Stereo Module

  • LiteLOC™ Contrast brightness tracking

  • DIA™(Dark Interval Adjustment)

Uses:

  • Immersive Environments

  • Virtual Reality

  • 3D Computer-aided Design

  • Vis Sim

  • Simulation

Section Links

  HOME
  short resume
  publications
  research interests
  VRLab
  short CV
  ~personal~

Important Accademic Links

  www.unisa.it
  www.dmi.unisa.it
  www.csab.unisa.it/periodici.asp
  www.dmi.unisa.it/murecine/

Interesting Links

  www.opengl.org
  nehe.gamedev.net
  www.gamasutra.com
  www.3dluvr.com
  www.stereovision.net
  citeseer.ist.psu.edu/cs
  www.ieee.org
  www.inition.com
  www.siggraph.org
  www.gameprog.it
  www.flipcode.com
  www.treddi.com

 

contact information:

GABRIELE SABATINO - Ph.D Student - Università degli Studi di Salerno - Dipartimento di Matematica ed Informatica - Via Ponte don Melillo, 84084 Fisciano (SA) - email: gsabatino@unisa.it

 

 

InterSense IS-900 Precision Motion Tracker

The InterSense IS-900 Motion Tracking System, commercially introduced in 1999, was developed in conjunction with a Navy SBIR program. To date, there are over 500 IS-900 systems in the field today with the majority of applications found in the military sector (flight simulators, weapon training systems, etc..), industry (oil & gas, automotive) and university research labs.

The system is a 6 degree of freedom motion (6-DOF) tracking system based on a hybrid technology of inertia and ultrasonic tracking. The position and orientation of the tracking stations are determined by the output of the accelerometers and gyros. Drift correction is accomplished in our advanced kalman filter by fusing the output of the inertial sensors with range measurements obtained from the ultrasonic components. The result is full 6-DOF data that is very smooth, precise, and free from jitter.

 

3rdTech DeltaSphere 3000 3D Laser Scanner

The DeltaSphere 3000 is a Laser 3D Scene Digitizer, used to create real-world models from real-world scenes. The DeltaSphere captures both 3D points and full colour textures, resulting in highly detailed and accurate 3d models suitable for manufacturing, construction and surveying type applications.

The DeltaSphere-3000 provides high-speed, wide-area, high-precision scanning in an integrated, highly portable package. The system includes:

Integrated, portable system with:

  • Modulated beam laser range finder (Class IIIa)

  • Azimuth positioning motor

  • Embedded CPU with Ethernet connectivity

  • Mount for standard surveyor's or camera tripod

Software including:

Windows-based device control, data storage and preview application

  • Utilities for conversion to 3D point clouds

  • Client for capturing data, retrieving point coordinates and distance measurements (see image above)

  • Output to VRML and various 3rd party software

Optional color, digital, high resolution camera with very wide FOV

  • Tools for mapping color textures to 3D point clouds

 

Mega Capturor II Full Body 3 Positions

The InSpeck 3D Mega Capturor II is the latest innovation in 3D digitizing technology. Its ability to capture more that 1,3 million points of geometry and texture makes this digitizer a market leader in its field.

Creating complete 3D models (360°) can be done by taking multiple acquisitions (views) using a single digitizer. Then, the multiple views can be stitched in InSpeck's EM software. This software will not only generate a complete 3D model but it also provides many functions to edit and modify it such as reducing and simplifying polygons, editing texture (2D/3D) and
exporting to various 3D graphics software packages like Softimage©, 3D Studio Max© and MAYA©. If the 3D model needs to be animated, more functionalities like NURBS generation, sub surface and morphing tools will help productivity and accelerate workflow.

You can configure multiple digitizers together and by placing your subject/object in the middle, you can take a single acquisition. This enables users to easily capture subjects that can't stay still for more than a few seconds (i.e. babies, animals etc.), otherwise impossible by taking multiple acquisitions with a single digitizer. This is what InSpeck calls the Multi Head system. These systems come with a calibration target that eliminates time-consuming registration (view alignment) processing steps.
In the end, Multi Head systems help users cut down drastically the time it takes to go from acquisitions to complete 3D models.

 

Location

 

Università degli Studi di Salerno | Dipartimento di Matematica ed Informatica | Gabriele Sabatino | ©2004